What are the politics of design software? How is architecture adapting to a world largely dependent on platforms and scripts? What are the spatial mechanisms of the internet and VR? Using storytelling techniques, this book accepts that software is everywhere, and narrows in on a few ways it has taken command of our cultural products.
In collaboration with Galo Canizares and office ca.
“When you build a thing you cannot merely build that thing in isolation, but must also repair the world around it, and within it, so that the larger world at that one place becomes more coherent, and more whole; and the thing which you make takes its place in the web of nature, as you make it.“ — Christopher Alexander, Sara Ishikawa and Murray Silverstein, A Pattern Language, 1977.
Last updated: April 26, 2022
© Anthony Zukofsky 2012–2022.