Home, Digital Fabrications, Publication, 2019

What are the politics of design software? How is architecture adapting to a world largely dependent on platforms and scripts? What are the spatial mechanisms of the internet and VR? Using storytelling techniques, this book accepts that software is everywhere, and narrows in on a few ways it has taken command of our cultural products.

In collaboration with Galo Canizares.

Last updated: March 20, 2020